I have this problem where in NESmaker I put path tiles in and it looks normal but when I test it. It looks weird and has other blocks. Those rock looking blocks are supposed to be paths.
I updated to 4.5.6 after taking a haitus and now paths are gone from the adventure module. Handle Path Data under SubRoutines in defined scripts just points to blank.asm. I've spent a few hours trying to find it and no luck. HandleUpdateObject.asm also seems to have been removed and/or...