I was thinking about this recently and I have some questions.
1. What is the maximum amount of data (Kb or Mb) that an NES cartridge can hold?
2. If you wanted to make multiple copies of an NES game would you have to do that yourself or are there companies that you can pay to make copies?
3. What happens if your game is too big to flash to a cartridge? Is there a way to reduce the size?
4. If you wanted to release your game on the Nintendo Switch do you need a dev kit for that?
1. What is the maximum amount of data (Kb or Mb) that an NES cartridge can hold?
2. If you wanted to make multiple copies of an NES game would you have to do that yourself or are there companies that you can pay to make copies?
3. What happens if your game is too big to flash to a cartridge? Is there a way to reduce the size?
4. If you wanted to release your game on the Nintendo Switch do you need a dev kit for that?