I accomplished opening up your project so that I can see everything that you've done, and generate your game for you. That really helped.
I now know the reason the points never seemed to work was because in your module, you use sprite weapons. My module never used them, so that creates a new dynamic. I've been trying to move my variable points code away from Handle Monster Hurt into Handle Sprite Weapon, but while I was making progress and can see it's trying to work, it's just wonky and unreliable.
I remember a similar problem noted in the forums that with sprite weapons, its always an instant kill, no matter how much HP you give your monster. I think that's very much related to the problem here. If anyone knows how to get the Sprite Weapon code to properly read monster settings, let us know!