When compiling the commands screen disapperas without having any way to see the compilation errors

GokiburiGeemu

New member
Hi,

I'm trying to debug my game but when I hit build and test , the commands window where the erros should appera just disapperas when the error occures.
Is there a way to make the comand window stay, so I can see the compilation errors?

Thanks
 

GokiburiGeemu

New member
Solved.
For Any person that needs it its also very usefull to execute the building command through the command line in Windows, that way you can itterate very fast:

Step 1) Open the command line in Windows, just type command in the Windows search bar an dit appears.

Step2) Execute following commds to get to the path where you have your project and then trigger the compilation. For you it will be different the path , just extract it from when you execute the build with the Nesmaker GUI:

cd \Users\duckf\GameDev\NESMAKER_FILES\NESmaker_4_5_9\NESmaker_4_5_x\GameEngineData
asm6.exe MainASM.nes game.nes demo.txt

Step3) It will show you the output. Acutally this happens also when you launch the GUI, just that here its another way ;). In my case its:

Routines\BASE_4_5\Game\spook_scripts\playerDeath.asm(3): Label already defined.
Routines\BASE_4_5\Game\spook_scripts\playerDeath.asm(58): Label already defined.
demo.txt written.
 
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