Saulus_Lira
Member
Hello.
I'm quite new to nesmaker, I've seen all the basic tutorials to start creating my project.
I'm trying to make a beatn up game in stages, as I don't have much time. This has become a little difficult for me as there is (yet) no pre-existing module for it, but with the help of everyone here, mainly from Dale_Coop, I have advanced a little on this.
I just Want Press B, and punch hits enemy.
I would like to know how do I program, calling an animation punch and the same collide and take damage from enemies?
I've seen many here based on melee sprites, but they're not helping me much.
My game moves in 8 directions, but it only has two faces, left and right.
I'm quite new to nesmaker, I've seen all the basic tutorials to start creating my project.
I'm trying to make a beatn up game in stages, as I don't have much time. This has become a little difficult for me as there is (yet) no pre-existing module for it, but with the help of everyone here, mainly from Dale_Coop, I have advanced a little on this.
I just Want Press B, and punch hits enemy.
I would like to know how do I program, calling an animation punch and the same collide and take damage from enemies?
I've seen many here based on melee sprites, but they're not helping me much.
My game moves in 8 directions, but it only has two faces, left and right.