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JayJayHux
reacted to
SciNEStist's post
in the thread
Get It Together! finally releasing!
with
Like
.
Get It Together! kickstarter is finally launching! http://www.kickstarter.com/projects/jd3/get-it-together-1 The Demo for Get It...
16 minutes ago
SciNEStist
posted the thread
Get It Together! finally releasing!
in
Finished Games & Demos
.
Get It Together! kickstarter is finally launching! http://www.kickstarter.com/projects/jd3/get-it-together-1 The Demo for Get It...
26 minutes ago
JayJayHux
replied to the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
.
No problem! I have attached my current Overflow RAM variable List(198 bytes total). Just a heads up, there are a few variables at the...
Today at 5:13 AM
JayJayHux
reacted to
tbizzle's post
in the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
with
Like
.
Yes, please!
Today at 4:10 AM
tbizzle
replied to the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
.
Yes, please!
Today at 3:44 AM
tbizzle
reacted to
JayJayHux's post
in the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
with
Like
.
I can do the same for overflow RAM if neccesary. Just let me know.
Today at 3:44 AM
S
StarlettaMusic
replied to the thread
[4.5.9] Player's Death Animation, Checkpoints and Game Over screen (metroVania module)
.
Hey everyone! I am having an issue with my game concerning warps. When my Boss dies, his action step 7 is set to WarpTo to trigger a...
Today at 3:14 AM
JayJayHux
replied to the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
.
I can do the same for overflow RAM if neccesary. Just let me know.
Today at 2:44 AM
JayJayHux
reacted to
tbizzle's post
in the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
with
Like
.
@JayJayHux Nice! I can work off of that. Thank you!
Today at 2:43 AM
tbizzle
replied to the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
.
@JayJayHux Nice! I can work off of that. Thank you!
Today at 2:25 AM
tbizzle
reacted to
JayJayHux's post
in the thread
[4.5.9] User Variables vs Zero Page RAM vs Overflow RAM
with
Love
.
I just thought of something. I have attached screenshots of my current zero page RAM variable list so whatever is missing compared to...
Today at 2:25 AM
U
Urian
replied to the thread
[4.5.9]+BBI 2.0.1 AdventureBase-Menu screen setting error-
.
Here´s a pic about the looks of the game so far, i´m doing a park by now
Today at 1:28 AM
U
Urian
reacted to
Lord_Klump_Of_Kongo_Bongo's post
in the thread
[4.5.9]+BBI 2.0.1 AdventureBase-Menu screen setting error-
with
Like
.
Correct me if I missed something but if the title screen & the menu screen are two separate screens you can differentiate them in the...
Today at 1:24 AM
U
Urian
reacted to
Luxnolucas's post
in the thread
[4.5.9]+BBI 2.0.1 AdventureBase-Menu screen setting error-
with
Like
.
I'm not sure exactly what you want to do, but if you're trying to create a pause menu in the main game, that's a slightly advanced...
Today at 1:24 AM
U
Urian
replied to the thread
[4.5.9]+BBI 2.0.1 AdventureBase-Menu screen setting error-
.
Lord Klump thanks for your anwser, i think you are on the right path i think the same, i think i just have to write some kind of those...
Today at 1:24 AM
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