Can't seem to use NPCs properly along with the MetroidVania Module (4.5.9) (SOLVED!)

claydragon44

New member
Just finished the Joe Granato's tutorial about the MetroidVania Module. Near the end of the third part of the tutorial, he talked about adding an NPC to this module which is exactly I was waiting for but, sadly for me he did not explain how to do it. I tried to do it myself importing the drawNPC Input script from the Adventure Module and everything looks fine except that one NPC I created display only an empty text box. Thanks for any help you can provide.

game_000.png game_001.png
 

baardbi

Well-known member
Just finished the Joe Granato's tutorial about the MetroidVania Module. Near the end of the third part of the tutorial, he talked about adding an NPC to this module which is exactly I was waiting for but, sadly for me he did not explain how to do it. I tried to do it myself importing the drawNPC Input script from the Adventure Module and everything looks fine except that one NPC I created display only an empty text box. Thanks for any help you can provide.

View attachment 7987 View attachment 7988
Did you set up the text and assign in to a text group? The text group needs to be set for a specific screen. If this is a screen on a scrolling level you need to assign the text group on the first screen in the scrolling level. However, from my experience, using text boxes on scrolling levels can cause graphical issues.
 

claydragon44

New member
@dale_coop Of course it was empty because I'm using the MetroidVania Module! I should ask for help more often instead of trying to figure out things for hours by my own! Thanks Dale!
 
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