Coders wanted. RPG project

I have had many game projects started but never finished, mostly because when it comes to coding, I'm useless. but this time I have these main goals.

1. a working turn based battle mechanic
2. random encounters and monster object encounters
3. a basic demo and finally release of all assets and project for anyone else wanting to make an rpg title on nesmaker. preferably over the time of development

for some background on what this game will be, just think of it as Zelda, but as an actual RPG. better yet, Dragon Quest without a ton of action inputs.

the only thing I can offer is just making tile sets, or other art related items. so if you want to help me out on this I can help out with that in your own projects.
and as i said, i will have all assets and the game project available later on, but for now, here are some tile sets and sprites which I have made for this project and another one. feel free to use them if you wish.

pixil-frame-0 (1).png
Overworld and dungeon mock up. will need to be converted to RGB for nesmaker


pixil-frame-0 (3).png
unfinished dungeon tile set. will need to be converted to RGB

Monster_0_05.png
Dragon mini boss.



Monster_0_00.png
Rat guard, Bat, and Rat enemy

If you have any questions, please feel free to ask.
 
Top Bottom