Mihoshi20
Member
Been toying around with this really nice code editor IDE I found today and setup. It was a massive pain to setup and get looking and working the way I wanted but now that I have, I really like it and thought I'd pass along the discover.
It's actually a plugin for the Eclipse dev environment that add NES support. Originally designed for 6502 based Atari consoles and computers, the plugin dev also added the option to assemble with ASM6 right from the IDE.
It has some very nice error handling where even if you assembled with mainasm.asm, it will open and mark errors in all the include files too. The program also has a nice jump list of labels and variables/constants you can click on to jump right to them in the code. I am quite impressed with it and have already assembled my game from it as it will also auto-launch once it's done assembling. Has native support for FCEUX but am trying to also set it up for auto-launching on assembly into Mesen.
The link to the plugin with instructions on how to set it up https://www.wudsn.com/index.php/ide
And a screenshot I took after successful setup, assembly, and launching of my current project. It makes for a very nice companion to NESmaker.
It's actually a plugin for the Eclipse dev environment that add NES support. Originally designed for 6502 based Atari consoles and computers, the plugin dev also added the option to assemble with ASM6 right from the IDE.
It has some very nice error handling where even if you assembled with mainasm.asm, it will open and mark errors in all the include files too. The program also has a nice jump list of labels and variables/constants you can click on to jump right to them in the code. I am quite impressed with it and have already assembled my game from it as it will also auto-launch once it's done assembling. Has native support for FCEUX but am trying to also set it up for auto-launching on assembly into Mesen.
The link to the plugin with instructions on how to set it up https://www.wudsn.com/index.php/ide
And a screenshot I took after successful setup, assembly, and launching of my current project. It makes for a very nice companion to NESmaker.