Not sure if this is the right place or not, but here goes. A projectile fired before pressing left or right on the keyboard causes the projectile to have no movement.
I am working on a modification of the platform module and have been making very good progress. But this 'bug' has been giving me fits. Perhaps the issue is that I am using the a_create_projectile script from the adventure tutorial, but when I fire a projectile right after launching, the projectile is created, but it has no movement. If I press left or right, from that point everything works great. I was thinking the easiest solution would be to assign a default direction/movement based on starting position, which would immediately be overwritten upon pressing left or right. Unfortunately, I am not sure how to do that. I am still learning a lot about the tool and some of the initial configurations.
Thanks in advance,
Joe
I am working on a modification of the platform module and have been making very good progress. But this 'bug' has been giving me fits. Perhaps the issue is that I am using the a_create_projectile script from the adventure tutorial, but when I fire a projectile right after launching, the projectile is created, but it has no movement. If I press left or right, from that point everything works great. I was thinking the easiest solution would be to assign a default direction/movement based on starting position, which would immediately be overwritten upon pressing left or right. Unfortunately, I am not sure how to do that. I am still learning a lot about the tool and some of the initial configurations.
Thanks in advance,
Joe