Kanbei85
Member
The subroutine doDrawText has the following line:
354 TriggerScreen currentNametable
Why is it not using screenType? What is currentNametable?
I was unable to make the Adventure tutorial work at all without changing the variable here. Using the original version, it resulted in all screens triggering when the player receives an item from an NPC.
354 TriggerScreen currentNametable
Why is it not using screenType? What is currentNametable?
I was unable to make the Adventure tutorial work at all without changing the variable here. Using the original version, it resulted in all screens triggering when the player receives an item from an NPC.