TheRetroBro
Active member
So ive come across this glitch i cannot seem to get rid of I did implement Dales Path fix which works great for random tile "artifacts" but this I cannot seem to get by!
I have my screen flags set
warp int to boss room (left for scroll and right for scroll both clicked)
kill boss and i can then scroll right.
next screen has the same tiles, same color pallet and there are no edge mis matches as far as solid walk able etc essentially all nes maker rules are followed. here.
HOWEVER I still get this weird graphical glitch...it isn't game breaking but it is annoying!
Ive tried everything in my knowledge so reaching out for support. I cannot be the only one who has experienced this? BTW i am using LR platformer with the improved scrolling asm from the forum:
View: https://www.youtube.com/watch?v=lO2Bs-jmeM4
I have my screen flags set
warp int to boss room (left for scroll and right for scroll both clicked)
kill boss and i can then scroll right.
next screen has the same tiles, same color pallet and there are no edge mis matches as far as solid walk able etc essentially all nes maker rules are followed. here.
HOWEVER I still get this weird graphical glitch...it isn't game breaking but it is annoying!
Ive tried everything in my knowledge so reaching out for support. I cannot be the only one who has experienced this? BTW i am using LR platformer with the improved scrolling asm from the forum: