Scrolling tile Glitch with Dales Path tile fix

TheRetroBro

Active member
So ive come across this glitch i cannot seem to get rid of I did implement Dales Path fix which works great for random tile "artifacts" but this I cannot seem to get by!

I have my screen flags set

warp int to boss room (left for scroll and right for scroll both clicked)
kill boss and i can then scroll right.

next screen has the same tiles, same color pallet and there are no edge mis matches as far as solid walk able etc essentially all nes maker rules are followed. here.

HOWEVER I still get this weird graphical glitch...it isn't game breaking but it is annoying!

Ive tried everything in my knowledge so reaching out for support. I cannot be the only one who has experienced this? BTW i am using LR platformer with the improved scrolling asm from the forum:

View: https://www.youtube.com/watch?v=lO2Bs-jmeM4
 

smilehero65

Active member
So ive come across this glitch i cannot seem to get rid of I did implement Dales Path fix which works great for random tile "artifacts" but this I cannot seem to get by!

I have my screen flags set

warp int to boss room (left for scroll and right for scroll both clicked)
kill boss and i can then scroll right.

next screen has the same tiles, same color pallet and there are no edge mis matches as far as solid walk able etc essentially all nes maker rules are followed. here.

HOWEVER I still get this weird graphical glitch...it isn't game breaking but it is annoying!

Ive tried everything in my knowledge so reaching out for support. I cannot be the only one who has experienced this? BTW i am using LR platformer with the improved scrolling asm from the forum:

View: https://www.youtube.com/watch?v=lO2Bs-jmeM4
Hey there!
That's certainly the nightmare for the ones using scrolling modules šŸ˜µ

I think there is not a current fix yet (the ones that are in the forums just minimizes the probabilities of these bugs appearing)
I came up with this method, tho:


At first it was for freeing space (which it does), but people are telling me that graphical bugs are beginning to be even less frequent.
 

dale_coop

Moderator
Staff member
@TheRetroBro That glitch is a different one.
(the path glitch causes isolated glitched half tiles)
The one youhave here is the "classic" scrolling engine (column update) glitch. It's a really painful one, nobody have removed it completely, just reduced it.

Looks like it happens because you killed the boss monster.
Can you share your Handle Monster Hurt script?
 
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