Mugi
Member
i already mentioned it in the PM but our collision engine is not really compatible with the standard nesmaker stuff anymore, it has undergone some changes related to the 4 directional scrolling and whatnot
but it has a pile of issues present that are making it less than ideal to work with, there are problems with screen edges because of the y-scrolling that is completely unaccounted for in the default engine since it doesnt have
vertical scrolling capabilities, and in addition to that, we have already changed the way the screens are being loaded to make the scrolling much faster and more efficient, which also causes some anomalies in the way the collision tables work.
long story short, the whole thing needs a rewrite
but it has a pile of issues present that are making it less than ideal to work with, there are problems with screen edges because of the y-scrolling that is completely unaccounted for in the default engine since it doesnt have
vertical scrolling capabilities, and in addition to that, we have already changed the way the screens are being loaded to make the scrolling much faster and more efficient, which also causes some anomalies in the way the collision tables work.
long story short, the whole thing needs a rewrite