4.5.9 Arcade Platformer Crashes Almost Immediately

puppydrum64

Active member
So I try creating a typical Arcade Platformer game. I go thru the motions by importing tiles, game objects, etc. I build a simple level, place my character, and playtest. First, I get an Unknown Label error for the Update Sprite Timer and Update Action timer scripts. I see that EndAnimAndObject_Lo and _Hi are missing so I add them both to Overflow RAM. Then I boot the game again, and I have about 1 second of control before the game freezes. Moving to the left freezes the game without a Mesen crash handler, moving right says "Invalid opcode, CPU crashed." Pity the emulator wont let me open the debugger at this time or show me what line of code the game crashed on
 
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