gabeswarr
Member
Hey guys, I've done a bunch of the tutorials, but I could not find a place that explains how continue with checkpoints works. The reason I ask is because I want to do the following:
title screen -> cut scene -> start screen (displays level/lives/ect) -> level 1
then if you win:
level 1 -> start screen -> level 2
if you lose:
level 1 -> start screen -> level 1
if you game over:
level 1 -> Game Over -> title screen
You know, Mario style.
Is there a way to put a "set checkpoint and then call warp" into an input script? That way I can just make unique start screens for every level.
Thanks!
Gabe
title screen -> cut scene -> start screen (displays level/lives/ect) -> level 1
then if you win:
level 1 -> start screen -> level 2
if you lose:
level 1 -> start screen -> level 1
if you game over:
level 1 -> Game Over -> title screen
You know, Mario style.
Is there a way to put a "set checkpoint and then call warp" into an input script? That way I can just make unique start screens for every level.
Thanks!
Gabe