kevintron
Active member
This question came up a few times and can't seem to get a solution so I'm putting it out there again. I'm not looking for someone to just drop code. I dont mind the work but I dont know where to start. Here are my bullet points on it so far....
1.Can this even be done in the maze module? I'm struggling to even find a finished game example that does this.
2.I thought triggers but every level would need it's own trigger screen and then wouldn't it erase all the prizes?
3.Should they be game objects instead? Would that count against your monsters?
4.To do this is what I'm missing a part that tracks visited vs unvisited screens? Would all the prize tiles need to be tracked too?
5.I really have gone through the maze and adventure tutorials multipul times. I have sifted through basically this whole board with no luck. Found out a lot of other useful things just not this. I really have tried.
1.Can this even be done in the maze module? I'm struggling to even find a finished game example that does this.
2.I thought triggers but every level would need it's own trigger screen and then wouldn't it erase all the prizes?
3.Should they be game objects instead? Would that count against your monsters?
4.To do this is what I'm missing a part that tracks visited vs unvisited screens? Would all the prize tiles need to be tracked too?
5.I really have gone through the maze and adventure tutorials multipul times. I have sifted through basically this whole board with no luck. Found out a lot of other useful things just not this. I really have tried.