grhmhome
New member
Hello again. I was thinking of making a digger style arcade game and wonder what would be the best way of making a new object type that gets destroyed based on player collision? I was thinking of making a dirt object that would act like a solid for anything that is not a player, like enemies, or rocks, but a player colliding with the dirt would delete/destroy that tile.
Thanks for your time,
grhmhome
Thanks for your time,
grhmhome