death continue point bug when using sfx

JRS

New member
On death animation when using stop music and starting sfx_death_sound. If you hit the controller multiple times as you die then it won't jump to the continue point and it will stay on the same screen like you didn't lose a life and the music won't restart until you go to next screen. only happens if you rapidly hit A/B on controller. "This is on real hardware"
 
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