Did you even try to work within Byte Off's 19 Theme?

"The world needs more heroes"

Did anybody start with that when coming up with game ideas?

I definitely did not, but I think shoe-horning in language that suggests that the characters were being saved was passable enough.

Anyone blatantly disregard the theme? I totally would have if I couldn't of thought up any other way to work with it.

How about Howard Phillips' handy check lists of critiques?

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Pingback likely succeeded at meeting one of those.

Defend yourself! How and why did you / did you not follow the guidelines?

Just having some hindsight fun here.
 
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