Little Reaper

Nintendo8bit

New member
Hi
I'm working on a game which I really wanted to submit to the Byte-Off
but sadly my skills in Nes Maker prevent me from that ;-)

The game is called Little Reaper and it's about a young reaper which is sick and tired of harvesting souls,
he now wants to quit the family business and rescue as many of the poor souls he's been harvesting for years.

I've just been trying to make some graphics and to make him move but I can't quit get the hang of it.
Here's a picture of the start screen and a video of the movement with a bug at the end when he dies.
He is supposed to be walking but the animation doesn't work for some reason.
I also can't get variable jump to work, just simple jump.

https://youtu.be/ws8Wf0KtsAE
 

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I love the concept!
I know it doesn't feel like it, but you'll get the hang of the tool.

I can't wait to see where you take this.

Good Luck, and happy NESmaking. -Red
 

dale_coop

Moderator
Staff member
Sounds great...
For your issues... what module are you using exactly?
And could you share a screenshot of your "Input Editor"?
 

Nintendo8bit

New member
I use version 4.1.5 and I've installed the Basic_021019 core.
Here's a screenshot of the input editor.

input.jpg
 

dale_coop

Moderator
Staff member
For the variable jump., add the "\InputScripts\SimplePlatformer\varJump.asm" to your Release A button.

How is set your Death Animation Object? (action step 0, the animation speed is set correctly? the animation set is the correct one?)
 

Nintendo8bit

New member
dale_coop said:
For the variable jump., add the "\InputScripts\SimplePlatformer\varJump.asm" to your Release A button.

How is set your Death Animation Object? (action step 0, the animation speed is set correctly? the animation set is the correct one?)


The varJump didn't work.
Is there some place to set the gravitation and height of the jump?
I got the varJump to work with the old version of the Nes Maker but I don't remember how I did it or if I did something different.

This is the death animation settings:
death-animation.jpg
 

dale_coop

Moderator
Staff member
The var jump should work (I use it myself). Could you share a screenshot of your "Input Editor"?

Also for the gravity and the jump speed... check the "Project Settings > User Constants", you will find the values there:
GRAVITY_LO
GRAVITY_HI
JUMP_SPEED_LO
JUMP_SPEED_HI
 

Nintendo8bit

New member
dale_coop said:
The var jump should work (I use it myself). Could you share a screenshot of your "Input Editor"?

Also for the gravity and the jump speed... check the "Project Settings > User Constants", you will find the values there:
GRAVITY_LO
GRAVITY_HI
JUMP_SPEED_LO
JUMP_SPEED_HI

I changed the JUMP_SPEED_HI from 2 to 3 and now he jumps higher.
So it seems the variable jump works because he can jump lower if I just tap the button.
Here's a pic of the input editor:
input2.jpg


Thank you for the help so far :)
 

dale_coop

Moderator
Staff member
Looks correct. Exactly, the variable jump is you just small tap, the player will make a small jump, you press longer he will make a higher jump.
 
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