PewkoGames
Member
Very early stages of quite possibly the most ridiculous concept for a game ever.
An arcade style game where a morbidly obese alligator named Morbidly Obese Alligator has to compete in the Olympics. Ol' General Gruntin joins in as the Leader and Coach. By that we mean Gruntin's the one who kicks him down the ramp like the bolder from Raiders of the Lost Ark. M.O.Alligator has to jump the hurdles and collect Anti Gravity Donuts (Because how else would they just float in mid air? What do you think this is? A video game? HA! Please.) to add to his score.
So far I got the scrolling and jumping down. I'm using the LR Platformer module.
Things I still need help with:
The scoring:
I want there to be a high score tracker that displays the high score on the start screen. I know its been done before (Cutter Cross) but I have ZERO idea how to make that. I preface by saying I have zero clue how to actually code. So I need a lot of help.
The Death Animation:
I made an animation for the player death but its not playing when I hit a hurdle. I remember something about action step 7 but that's not working.
Game Over/Special Screens.
I kinda remember how it was done in 4.1 but 4.5.6 I wouldn't know where to start.
Apart from that I think I got a solid concept. Let me know your thoughts and if any of you could help. Thanks!
[media]https://www.youtube.com/watch?v=4jseCI6LNTY[/media]
UPDATE:
Okay so I got the basic collectable setup. Heres the problem: As you can see they are TILE collectables. So when they are collected, it leaves a blue tile in its place
In other words they don't have transparent backgrounds. Is there any other way to make a collectable besides using a tile?
[media]https://www.youtube.com/watch?v=4SVyiFZXv9k[/media]
An arcade style game where a morbidly obese alligator named Morbidly Obese Alligator has to compete in the Olympics. Ol' General Gruntin joins in as the Leader and Coach. By that we mean Gruntin's the one who kicks him down the ramp like the bolder from Raiders of the Lost Ark. M.O.Alligator has to jump the hurdles and collect Anti Gravity Donuts (Because how else would they just float in mid air? What do you think this is? A video game? HA! Please.) to add to his score.
So far I got the scrolling and jumping down. I'm using the LR Platformer module.
Things I still need help with:
The scoring:
I want there to be a high score tracker that displays the high score on the start screen. I know its been done before (Cutter Cross) but I have ZERO idea how to make that. I preface by saying I have zero clue how to actually code. So I need a lot of help.
The Death Animation:
I made an animation for the player death but its not playing when I hit a hurdle. I remember something about action step 7 but that's not working.
Game Over/Special Screens.
I kinda remember how it was done in 4.1 but 4.5.6 I wouldn't know where to start.
Apart from that I think I got a solid concept. Let me know your thoughts and if any of you could help. Thanks!
[media]https://www.youtube.com/watch?v=4jseCI6LNTY[/media]
UPDATE:
Okay so I got the basic collectable setup. Heres the problem: As you can see they are TILE collectables. So when they are collected, it leaves a blue tile in its place
In other words they don't have transparent backgrounds. Is there any other way to make a collectable besides using a tile?
[media]https://www.youtube.com/watch?v=4SVyiFZXv9k[/media]