Multiple computers

Does anyone have any tips, or advise on transferring project files between multiple computers; while working remotely, or collaborating with others? I’m mostly wondering if anyone has had any major issues?
 

SciNEStist

Well-known member
I find the easiest way is to copy the whole app folder along with the project files.

If you want to be smarter about it, You should be able to do it with just the project .mst file and the graphicassets folder though. If you are modifying any scripts make sure that instead of overwriting anything, you keep the new scripts in a seperate folder and point to them in project settings > script settings, then transfer that along too.
 
I find the easiest way is to copy the whole app folder along with the project files.

If you want to be smarter about it, You should be able to do it with just the project .mst file and the graphicassets folder though. If you are modifying any scripts make sure that instead of overwriting anything, you keep the new scripts in a seperate folder and point to them in project settings > script settings, then transfer that along too.
Thanks. That was my main concern. I was wondering how nes maker handheld modified scripts.
 

dale_coop

Moderator
Staff member
I use several computers to work on my projects, and I also collaborate with different people on projects. I often get/send/share files.
Here the important files for any project (let's say your project name is "MyProject"):
- the project file "MyProject.MST" (it's the main file, has the ".MST" file extension and usually placed in the "Projects" folder)
- the "GraphicAssets\MyProject\" folder (it contains ALL the GRAPHIC files used by your project)
- the "GameEngineData\Routines\BASE_4_5\" folder (it contains ALL the SCRIPT files used by your project)
If you backup/share all that, you're safe.

(Personally, for simplicity, most of the time I directly zip the "Projects", "GraphicAssets" and "GameEngineData" folders and that's it. Then, when you need to use thos files, just unzip the contain into the NESmaker folder, and replace all the files)
 
Yes. That is the tip I was looking for. All I will need to do is zip the files that I am using that pertains specifically to my project. And unzip and replace them every time I move from one computer to another. Thanks
The reason that I asked my question was because the first time that I tried opening my project on another computer my script didn’t run the way it should because I had not copied any of the script files that I had edited.
I knew that there must be an easy way to keep everything organized, and keep all of my computers up to date with the most current version of my project.
 
Top Bottom