Hello,
I started to use the program some days ago. I followed the Adventurer tutorial.
I succesfuly set up the HUD, the player animations (idle, walk, attack).
I added the B melee script from the no scroll/adventure folder.
When I push B, the attack animation is successfuly launched, but the sword is not shown. Any tips ?
I verified every parameters from the tutorial...
Sword positions (offsets) are set on Up, Down, left Right in Game Object. (for Melee_H on "Melee" and Melee_V on "source")
Player/object details/action[2]:attack;0;loop;GoToFirst
Melee_V/object details/action[0]:default;0;loop;DestroyMe
Melee_H/object details/action[0]:default;0;loop;DestroyMe
Project/info/Weapon 1 unlocked
Is I misses something ?
Thanks in advance for your help.
I started to use the program some days ago. I followed the Adventurer tutorial.
I succesfuly set up the HUD, the player animations (idle, walk, attack).
I added the B melee script from the no scroll/adventure folder.
When I push B, the attack animation is successfuly launched, but the sword is not shown. Any tips ?
I verified every parameters from the tutorial...
Sword positions (offsets) are set on Up, Down, left Right in Game Object. (for Melee_H on "Melee" and Melee_V on "source")
Player/object details/action[2]:attack;0;loop;GoToFirst
Melee_V/object details/action[0]:default;0;loop;DestroyMe
Melee_H/object details/action[0]:default;0;loop;DestroyMe
Project/info/Weapon 1 unlocked
Is I misses something ?
Thanks in advance for your help.