Id like to remove the night and night triggered.I would like less slowdown or possibly to place around 8 monsters on a screen.Is there a good way to do this or is this a useless task within nesmaker?
Oohhh interesting.Thanks.My hud is basically useless,i just like having a hud.I will try this also dale_coop.
I removed sprite zero option.Already helped,but my hud shows up on half my screens because im using scrolling module. I am not actually using scrolling,i chose this module because it sounded more stable in some ways (and i wanted the option,like for a flying level)
So can i tell my hud to just act like a non scrolling game?
Or then if say screentype is 222 it will act like a scrolling hud.
Possibly in handlecamera or handle hud?
You can't have a non scrolling game hud... in this module, it's all about scrolling. Even if you don't use it.
But, if you know how to code, you could use a sprite based hud instead of the tile based one (you would be limited to what you can display, because of the sprite limitations), for example, like: http://nesmakers.com/viewtopic.php?t=941
Note that NESmaker 4.5 uses a sprite based HUD, (as detailed in the scrolling tutorials).