Online Tileset Resources

In case anyone isn't the best pixel artist or is looking to get a bit of a headstart, you can find many tilesets at itch.io.
https://itch.io/search?q=tileset

Lots of pixel art tilesets that you can purchase for around the price of a trip or two to Starbucks, and even a few free ones if you look hard enough (be sure to check the useage rights). I suggest looking for ones marked as 16x16 tiles, or 8x8 (which you can combine to create 16pixel metatiles). Also look for ones with limited color pallets, as I haven't found any that fit the NES color requirement perfectly, but ones with already reduced colors are easier to reduce a bit more.

I'm still playing around in NESmaker, getting comfortable with the limitations, and trying to find ways to optimize to squeeze out more detail. But with a handful of tilesets I picked up from https://aamatniekss.itch.io/
It wasn't too hard to convert to NESmaker and create some nice screens pretty quickly.


TileA_Screen02.PNGTileA_Screen03.PNGTileB_Screen01.PNGTileB_Screen02.PNGTileB_Screen03.PNGTileC_Screen01.PNGTileC_Screen02.PNGTileD_Screen02.PNGTileD_Screen03.PNG
 

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dale_coop

Moderator
Staff member
Thanks AllDarnDavey. You right, it can be very useful for people like me that have extremely limited competence in graphics >_<
 

Joe_Cracker

New member
These graphics look amazing. You wouldn’t mind if used them for my game would ya?

AllDarnDavey said:
In case anyone isn't the best pixel artist or is looking to get a bit of a headstart, you can find many tilesets at itch.io.
https://itch.io/search?q=tileset

Lots of pixel art tilesets that you can purchase for around the price of a trip or two to Starbucks, and even a few free ones if you look hard enough (be sure to check the useage rights). I suggest looking for ones marked as 16x16 tiles, or 8x8 (which you can combine to create 16pixel metatiles). Also look for ones with limited color pallets, as I haven't found any that fit the NES color requirement perfectly, but ones with already reduced colors are easier to reduce a bit more.

I'm still playing around in NESmaker, getting comfortable with the limitations, and trying to find ways to optimize to squeeze out more detail. But with a handful of tilesets I picked up from https://aamatniekss.itch.io/
It wasn't too hard to convert to NESmaker and create some nice screens pretty quickly.


TileA_Screen02.PNGTileA_Screen03.PNGTileB_Screen01.PNGTileB_Screen02.PNGTileB_Screen03.PNGTileC_Screen01.PNGTileC_Screen02.PNGTileD_Screen02.PNGTileD_Screen03.PNG
 

T-Rx

New member
In case anyone isn't the best pixel artist or is looking to get a bit of a headstart, you can find many tilesets at itch.io.

Lots of pixel art tilesets that you can purchase for around the price of a trip or two to Starbucks, and even a few free ones if you look hard enough (be sure to check the useage rights). I suggest looking for ones marked as 16x16 tiles, or 8x8 (which you can combine to create 16pixel metatiles). Also look for ones with limited color pallets, as I haven't found any that fit the NES color requirement perfectly, but ones with already reduced colors are easier to reduce a bit more.

I'm still playing around in NESmaker, getting comfortable with the limitations, and trying to find ways to optimize to squeeze out more detail. But with a handful of tilesets I picked up from https://aamatniekss.itch.io/
It wasn't too hard to convert to NESmaker and create some nice screens pretty quickly.


View attachment 1365View attachment 1375View attachment 1376View attachment 1377View attachment 1378View attachment 1379View attachment 1380View attachment 1382View attachment 1383
Nice. The different styles are inspirational. Also, do you know if NESmaker is capable of slopes, considering the bounding boxes?
 
Nice. The different styles are inspirational. Also, do you know if NESmaker is capable of slopes, considering the bounding boxes?
It's probably possible, but I don't think slopes are currently supported nor have I seen anyone add support for it yet.

I did these screens when I first started teaching myself NESmaker graphics and how tiles and palettes work. They are real background shown in NESmaker, but none of these had physics or any gameplay setup. I imagine I would have had to ditch slopes for stairs for any parts that the player would interact with.
 

T-Rx

New member
It's probably possible, but I don't think slopes are currently supported nor have I seen anyone add support for it yet.

I did these screens when I first started teaching myself NESmaker graphics and how tiles and palettes work. They are real background shown in NESmaker, but none of these had physics or any gameplay setup. I imagine I would have had to ditch slopes for stairs for any parts that the player would interact with.
đź‘Ť
 
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