stevenshepherd
New member
After using nesmaker for several hours I still have the same issue, so I wonder if it is something that could be considered for future versions (unless it's just me!) Just some small cosmetic things that might help usability
In the pixel editor i often click on the larger palette colours on the left (which don't change the colours) as opposed to the smaller buttons at the top (which do). I still find myself doing this all of the time, so something about it seems more intuitive, at least to me. Also, i wonder if the actual buttons to change colour could be a hair bigger. I must have gone through the motions of bringing the cursor up there to change colours several hundred times at this point, and i still find that I somehow still often miss the button and don't end up changing the colour. My miss rate is quite high, more so than with other programs which i quickly navigate a menu, click something, and move back. Again this might be totally idiosyncratic though
In the pixel editor i often click on the larger palette colours on the left (which don't change the colours) as opposed to the smaller buttons at the top (which do). I still find myself doing this all of the time, so something about it seems more intuitive, at least to me. Also, i wonder if the actual buttons to change colour could be a hair bigger. I must have gone through the motions of bringing the cursor up there to change colours several hundred times at this point, and i still find that I somehow still often miss the button and don't end up changing the colour. My miss rate is quite high, more so than with other programs which i quickly navigate a menu, click something, and move back. Again this might be totally idiosyncratic though