Pwnu2noob
New member
I guess I need to go back through the tutorials but, how do I define what happens with a pickup?
For example, my player picks up a heart to increase health.
Currently I have my hud showing hearts that indicate my health and it goes down when colliding with an enemy. I've also created a pickup in the shape of a heart that I would like to increase my health by 1.
I was skimming through the HandleObjectCollisions script and found a section about pickups and there's JSR HandlePickupPowerup on line 234 but, I'm not finding this routine. Am I overlooking something or even on the right track?
Thanks!
For example, my player picks up a heart to increase health.
Currently I have my hud showing hearts that indicate my health and it goes down when colliding with an enemy. I've also created a pickup in the shape of a heart that I would like to increase my health by 1.
I was skimming through the HandleObjectCollisions script and found a section about pickups and there's JSR HandlePickupPowerup on line 234 but, I'm not finding this routine. Am I overlooking something or even on the right track?
Thanks!