Players Solid Collisions in 4.15 2P Module?

crazygrouptrio

Active member
Is it plausible to have both players (using Dale Coop's 2 Player platformer module) respect each other's bounding box and treat each other as a solid? So the players would push against each other, could stand on each other, etc? Or if they just push each other away slightly might work as well, but I would prefer solids. Just don't know how to tackle it...
 

dale_coop

Moderator
Staff member
Sadly...it’s not doable... easily.
I mean, still the beginning of NESmaker, everyone asking to get solid object, like (moving) platformer monster object,...
It’s not easy to implement, because of the current engine (the object collision handling).

If someone has already did that (even worth the basic core), it would be very kind if they could share the code.
(I tried for half a day, but couldn’t get any good solid results)
 
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