Project Cat

TalkingCat

Member
Hi guys. I've almost finished my game. Thank you all for your help. At the moment, the game lacks music in the final scenes. The only thing I couldn't fix was the random disappearance of enemies in some places. They sometimes don't show up where they should be.
I hope I can finish the game soon and present it to the public. There are 11 locations and 6 bosses in the game. The final boss has two phases and after defeating him, escape on a dragonfly from a collapsing castle)
In the meantime, try the demo version of the first two levels.

Present.png
 

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  • demo.zip
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TheRetroBro

Active member
Hello everyone. I want to say that this is an amazing site. In a short time here I learned a lot of new things. I want to share with you my demo version of the game, which I created thanks to your training videos and articles.
View: https://youtu.be/U1Ljg6eGtWg

link to the demo game
looks Great. What tutorial did you use to get the bottom of the floor to open to a warp when you defeated the monster? was this a screen trigger?
 

TalkingCat

Member
looks Great. What tutorial did you use to get the bottom of the floor to open to a warp when you defeated the monster? was this a screen trigger?
I tried to explain how I did it in this post. The trigger for warping into a room with an open floor is the end of the boss's death animation.
 
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