Script for breakable Tile 4.5.9. Adventure Module

TolerantX

Active member

Following video notes by @drexegar :
Make explosion break walls 31:45
⦁ Solid tile asm
⦁ Make new tile 34:50
⦁ LDA Object_type, x
⦁ Make tiles destroy
⦁ Change lock block Asm
⦁ Intro to Change tile code 37:45
⦁ Branch out of range problem
⦁ Switching BNE to BEQ to solve
⦁ Unknown label solving
⦁ How to stop the tiles from resetting 41:45
⦁ Trigger screen type setups
⦁ Intro to Extra Screen load ASM 42:20
 
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