5kids2feed
Well-known member
Chipping away these last two days. Working on the intro screen, rearranging some code for mode selection, and variable placement in HUD.
My HUD is on the bottom of the screen in this game. There’s weird discoloration on the bottom row. Had white tiles there, but it changed to orange once I start the game. No matter what i put on the bottom row of the hud, it’ll discolor it (unless it’s just plain black). Wonder if it’s something in the code that does that because it’s on the bottom or one row taller than the HUD that’s hard coded in NESMaker? Interesting. I found a workaround. Curious why it does that though.
My HUD is on the bottom of the screen in this game. There’s weird discoloration on the bottom row. Had white tiles there, but it changed to orange once I start the game. No matter what i put on the bottom row of the hud, it’ll discolor it (unless it’s just plain black). Wonder if it’s something in the code that does that because it’s on the bottom or one row taller than the HUD that’s hard coded in NESMaker? Interesting. I found a workaround. Curious why it does that though.