Setting Animations for Diagonal Aiming

drdocker

New member
Hi nes makers, I'm super excited to have found out about NesMaker recently and have fully gone down the worm hole. This community seems great and I'm hoping someone can steer me in the right direction. I'm currently trying to recreate a contra like game with 8 dir aiming and can't seem to get the diagonals working.

I've set up diagonal run animations for my running object state and set them in the Object's animations tab. Where should I set the Down Right, Up Right, Down Left, Up Left flags?
https://www.dropbox.com/s/1l2t6pdobvjty7b/AnimationQuestion.jpg?dl=0

Also is there a way to increase the player animation count above 16?
 
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