SeaFoodAndButter
New member
Ive followed the Adventure tutorial up to the NPC text part.
The issue I'm having is my text does not stay in my text box, it wraps around the screen.
I had to keep going into my actual text and manually shorten every line (by pressing return to drop the text to the next line) so that the words wouldn't appear outside the box and wrap around the screen.
Doesn't NESMaker automatically fit your text into the text box you set up in the HUD section? Do I have to manually test EVERY line of text in my game to make sure it fits in my text box?
Also, once I close the text box in game, it messes up the color palettes of the graphic assets/paths it appears over. For example, it appears over a graphic that has brown, but once the dialogue is done and the text box closes, the blue color from the dialogue text changes my dirt path to blue. I have to walk to the next screen and then come back for it to go back to normal. And the graphics on my door in the corner disapear. Basically, the text box and text are wonky.
(And I can walk through my NPC as if he's a ghost! This is really silly looking.)
I'll take screen shots soon.
The issue I'm having is my text does not stay in my text box, it wraps around the screen.
I had to keep going into my actual text and manually shorten every line (by pressing return to drop the text to the next line) so that the words wouldn't appear outside the box and wrap around the screen.
Doesn't NESMaker automatically fit your text into the text box you set up in the HUD section? Do I have to manually test EVERY line of text in my game to make sure it fits in my text box?
Also, once I close the text box in game, it messes up the color palettes of the graphic assets/paths it appears over. For example, it appears over a graphic that has brown, but once the dialogue is done and the text box closes, the blue color from the dialogue text changes my dirt path to blue. I have to walk to the next screen and then come back for it to go back to normal. And the graphics on my door in the corner disapear. Basically, the text box and text are wonky.
(And I can walk through my NPC as if he's a ghost! This is really silly looking.)
I'll take screen shots soon.