davidpizon
New member
I’m trying to make a two-player simultaneous platformer (like “Chip ’n Dale” for instance) but am getting myself turned around.
I have a fully functioning "player 1" based upon the platformer tutorial. I created and added a “player 2” game object to the screen (as a monster). I duplicated the input scripts and targeted my "player 2" object.
Unfortunately, my “player 2” wants to share the same color palette as “player 1” and, although it plays the appropriate animations when the buttons are pressed, it does not move from its spawn point.
Further down the line I'd like the players to be able to "stand" on top of each other's bounding box.
Help?
I have a fully functioning "player 1" based upon the platformer tutorial. I created and added a “player 2” game object to the screen (as a monster). I duplicated the input scripts and targeted my "player 2" object.
Unfortunately, my “player 2” wants to share the same color palette as “player 1” and, although it plays the appropriate animations when the buttons are pressed, it does not move from its spawn point.
Further down the line I'd like the players to be able to "stand" on top of each other's bounding box.
Help?