Using NESMaker with custom assembly code for audio experimentation.

TonyAme

New member
Hello,

I am studying assembly code and would like to primarily experiment with audio, not to use trackers for song composition, but to write code directly to the NES's audio registers. Using the NESMaker for all other stuff like graphics, etc.

Could this be a smart way to go? Sincere thanks for any opinions/advice.

TonyAme
 
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