Subotai
Active member
Good day all,
I'm working on my second project, the first one was an experimentation of the tools.
This second project is : Legacy of the Vagrant
It would be a MetroidVania fantastic/medieval/dark non scrolling game. I'm using the Arcade Platformer modules. The main character is a vagrant with magical power that have a tough past in his family. The church is hunting down witches and all
suspicius people that could be treated as an heretic. He arrives in a city that people has suffered a lot because of hunger. The church explain that they need a lot of money to hunt the heretic, so the people pay the price
for this cause.
He'll be in a dilemna to help the population or not, if he use his magical power, he'll be discovered by the church.
For now, here are the development
Screen :
- Start Screen : DONE
- Option Screen : DONE
- Game Over Screen :
- Pause Screen : DONE
- Ending Screen : DONE
Monster/NPC : not started
Music/SFX : In Progress with Kevin81
Game Object : DONE
Tileset :
- Biome 1 : DONE
- Biome 2 : DONE
- Biome 3 :
- Biome 4 :
- Biome 5 :
- Biome 6 :
- Biome 7 :
Sript :
Almost DONE,
Just an example, there's some powerup that will help to advance to new area or to find treasure.
I have setup trophee system, there will be some hidden trophee to discover. If you find all trophee, you'll have the epic treasure of the game. Trophee are secondary to finish the game.
History :
DONE
HUD :
ALMOST DONE
CUTSCENE : 30% completion
Until now, I've concentrated my effort on the skeleton of my project, => script part
From the main menu, melee attack, several magic, switch magic, sprite draw on pause screen, Physics script, tiles script, special effect, NPC text etc.
When I'll have finished the script part, the next one will be to finish all the tileset.
Then the fun part, paint all the screen to have a handsome MetroidVania genre.
P.S Sorry for my english.
Subotai
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