Save to ROM file

DarthAT

Member
Good morning gang,

I have made a little burner game that I would like to save to a rom file to play on emulators. I searched but cant seem to find anything on this. I don't have a NES console and don't want to flash to a cartridge, I would like to just save to a rom file that I can add to my other devices that have NES emulators on them.

Can this be done in NESMaker?
 

DarthAT

Member
OMG, I am sorry for the noob question! A little more exploration on my part and I may have figured it out on my own.

For future users looking for this answer:
Open project settings, go to export tab.
Fill out any information you want to add, give the ROM file a name and then export.
It will then create an .NES file which should play on most, if not all emulators.
 

DarthAT

Member
when you export, does the black screen with white letters show any errors?
No errors on black screen
1603988159194.png
when I push start I then get the error message
1603988238183.png

but it still creates the zip file with the .NES

If I try to play it using FCEUX I just get a grey screen
 

SciNEStist

Well-known member
not all emulators work with nesmaker games, they have to support "mapper30". not sure what mappers your emulator supports.
 

DarthAT

Member
not all emulators work with nesmaker games, they have to support "mapper30". not sure what mappers your emulator supports.
You nailed it! After doing a little research I found that the emulator on my Wii FCE Ultra GX was an older version (and most likely did not support the mapper30). I found some updated code (https://wiibrew.org/wiki/FCE_Ultra_GX) that actually came out this year, updated the emulator on my Wii and BOOM it is now working and playable!

Thank you everyone for the insight and help.

Still no sure what the error message is about (I still get it every time) but it seems to be working.
 

Logana

Well-known member
oh no this is a thing when exporting without setting folders for the soundtrack and the stuff, when you choose the folders then it exports correctly, just a little quirk, you can just use empty folders if you want
 
Good morning gang,

I have made a little burner game that I would like to save to a rom file to play on emulators. I searched but cant seem to find anything on this. I don't have a NES console and don't want to flash to a cartridge, I would like to just save to a rom file that I can add to my other devices that have NES emulators on them.

Can this be done in NESMaker?

Hi DarthAT, I have done exactly that, when I made my game all I did was open up:

nesmaker_4_5_6/

then open up GameEngineData folder

scroll down to (game.nes) file. It should be above the (game.nes.deb) file. This ROM file is a copy of the game the user last saved. Just copy and paste it to either your desktop or phone and use a NES emulator to run and play it. It seems nesmaker creates this file automatically so users can export it and play there games in the first place. In the game making window environment. I play my game on my phone often.

Here is also the file path too where the file should be : nesmaker_4_5/nesmaker_4_5_6/gameenginedata/game.nes

Note: if this file is missing? When you first check, simply load your project folder. Export and run the game through Nesmakers emulator. Then close the emulator and your game making project window. Then check the file path again. It should be there now to copy and paste away from the software. I hope this helps! :) I used nesmaker version 4_5_6 when I did this. Thanks.
 
Last edited:

dale_coop

Moderator
Staff member
FYI, the game.nes rom file is generated in the "GameEngineData" folder, every time you click on "Export & Test".
Then you can just rename the file to anything you want: "MyAwesomeAdventure.nes" !
And play this rom with any emulator supporting Mapper30.
 
Exactly, a good emulator to use on your phone. That I use a lot, to load up my rom's is called "RetroArch". It loads up all my games that I have maded with Nesmaker. With no problems at all, there are tons of tutorials online. To show you how to use this software. It's very easy to use and I would recommend it to everybody.
 
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