How did you enter this character change? It's so beautiful!Switchable Playable Characters
For Panzer 2 I REALLY wanted to figure out a way to allow the player to unlock different characters. Despite being called the Adventures of Panzer These games are all about all the different people you interact with. I used a heavily modified version @dale_coop code Seen here https://www.nesmakers.com/index.php...h-between-the-player-and-another-object.6245/ allow the player to be switch with another object. The plan is to have each character have a different set of abilities. At the end of the day Panzer himself will literally be the worst character in the game (By design as an inside joke).
I used @dale_coop tutorial and heavily modified it to work with my game. Check out his walk through here:How did you enter this character change? It's so beautiful!
Horgard the Immortal / Treasure chest WIP
This isn't really a boss... more of a gag. To unlock Kankaro you need to find this boss in one of the levels and retrieve the bow from the chest. I used Variables and tiles to achieve this.
Thanks for the heads up. I have 3 in play on this screenYou gotta be careful with those user variables. I've learned the hard way that they tend to get overwritten on screen changes if you use too many in there.
At 0:02, your player stand on a tile that come up a textbox.
Is it a tile script with autotext ?
LDA screenType
CMP #04 ;;;Horgard
BEQ + ;
JMP +NotHorgard
+
PlaySong #14
+NotHorgard
ChangeActionStep player1_object, #$00
ChangeFacingDirection tempA, #FACE_RIGHT
StopMoving temp, #$FF, #$00
LDY temp1
LDA temp2
BEQ +isEvenCt
;; is an odd ct, so looking in collisionTable2
LDA #$00
STA collisionTable2,y
JMP +doneWithTileUpdate
+isEvenCt
LDA #$00
STA collisionTable,y
+doneWithTileUpdate
LDA npcTrigger
ORA #%00000001
STA npcTrigger
DrawBox #BOX_1_ORIGIN_X, #BOX_1_ORIGIN_Y, #BOX_1_WIDTH , #BOX_1_HEIGHT, #TEXT_NPC, screenText
RTS
Thanks man I was not asking for the code, I was thinking that it was a good idea to implement.Yes sir. Its got a few modifications but the idea is there.
amazing work.Panzer 2 Concept art sketches
Tollbooth10 finished some concept sketches for the sequel.
Panzer
View attachment 5646 Kankaro
View attachment 5647 Vespeto
View attachment 5648 Ahzriaz
View attachment 5649 Rivendare
View attachment 5650 Seraphem
View attachment 5651 Harenynas
View attachment 5652 Mappy
View attachment 5653 Doverkin
View attachment 5654 Wheels
View attachment 5655